info@learningplunge.org

What is LearningPlunge?

LearningPlunge™ is a non-profit organization committed to closing the knowledge gap for students in grades 3-12 with game-based educational tools and programs at many different levels of play. 

GeoPlunge® is the first game developed by LearningPlunge.™ 

Each GeoPlunge box consists of five decks of geography-related cards that:

  • Teach over 1,500 facts about the United States,
  • Challenge children to think strategically for improved critical thinking skills,
  • Teach students to communicate effectively with teammates,
  • Emphasize collaborative and experiential learning.

Our GeoPlunge digital app available through Google Play or the Apple Store
can help students improve their geo-literacy.

HistoryPlunge® is a game developed by LearningPlunge™ modeled after GeoPlunge. 

Each HistoryPlunge box consists of 7 decks of U.S.history-related cards that may be used in a variety of ways to play games that:

  • Teach over 4,000  facts about United States history from 1492 – Present
  • Develop higher level critical and creative thinking skills such as visualization as players identify portraits of all Presidents and notable people in U.S. history
  • Challenge children to think fluently and flexibly as they sort historical events
  • Develop social-emotional learning through collaborative and experiential learning

And best of all, BOTH GAMES ARE FUN and foster the love of learning.

City-wide tournaments bring together a community of players for fast-paced, fun competition.

Launched in Washington, D.C. in 2004, thousands of students in grades 3 – 8, including a large portion from DC Public Schools, have participated in two GeoPlunge tournaments each year.  Our events bring together students from various schools, teachers, mentors, parents, siblings, and volunteers from area businesses as the players compete for awards in achievement, sportsmanship, and teamwork.

Our inaugural HistoryPlunge tournament will take place on November 19, 2019 at the Smithsonian Institution’s National Portrait Gallery.

Wherever you are located, we invite you to join us at our tournaments in Washington, D.C. or create your own intra-school or larger tournament. Multi-school tournaments have also taken place in St. Louis and other cities. We have a tool-kit to get you started and we’re here to help.


Thousands of students have participated in our programming at the school level. 

Game-based learning has many valuable benefits:

  • Active learning
  • Collaborative learning
  • Student centered learning
  • Social-emotional growth (teamwork, communication skills, leadership, self-awareness, decision-making)
  • Low risk competition

Our mentors (teachers, school librarians, academic specialists, and community volunteers) have used GeoPlunge in the classroom or as an after school program for over a decade. Consistent feedback has shown that the games motivate students to learn, even those who were not necessarily interested in school before. In addition to improving geo-literacy, participating students have increased confidence, self-esteem, plus developed preparation skills and study habits that have carried over to other subjects.

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